April 28, 2006
So today I was talking to Martin Aspeli and he was giving me a little overview of what the new frameworks to use will be.
So first of all there are viewlets. This is a Zope3 concept and he and Alec try to bring this to Zope2 via Five. This means (as I heard) some […]
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Various people talk about why they do use Plone and how they liked the sprint.
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So the end of the sprint is slowly approaching and today it’s the last day of actual work. We had daily wrapups of what has been done and what needs still to be done and so we had yesterday (even with some demonstrations). There’s certainly some cool stuff been done and I will give some […]
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This episode features an interview with Stefan Holek, former Plone Release Manager and also on the archipelago sprint with us. He talks about what he has been doing, what has been abandoned and what he’d going to do now. Finally you will see a ship.
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April 27, 2006
So being here on that island it seems quite a trend to own a MacBook Pro. While I was thinking that only some people might have it it seems that half of the mac owners do have one or at least are planning to get one in the next days after the sprint.
Doing all the […]
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Martin Aspeli is giving a short introduction into the concepts of Zope 3 for the folks at the Plone Archipelago Sprint.
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On a remote island there are 40 plone developers grouping together to create Plone 3.0. See here how they are doing!
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In this episode you will see the wrapup of day 2 of the sprint (being the actual day 1 of real work). Nothing has been finished yet of course but you will see some of the faces and see what they are working on.
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April 26, 2006
The Trip
So I finally had my stuff packed together and was ready to leave Aachen for the Plone Archipelago Sprint in
Norway. It was Sunday morning, 9am, a warm, sunny day when I was leaving first for the Cologne-Bonn
Airport and then flying to Oslo. […]
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April 25, 2006
So here’s the first real episode from the Archipelago Sprint. I will categorize them in three categories:
lowlevel
highly technical content, you have been warned
intermediate
some technical stuff but not necessarly Plone related, it’s more about the atmosphere (which of course touches technical issues as this is the main point of coming together)
highlevel
This is merely about what Plone […]
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